Color references

My DOP, Jorge, and I met while I was in Madrid to discuss the last edit and find some references for the color. We agreed on keeping it with natural colors, not too saturated or contrasted.
For the skin, Eric Rohmer is perfect as a reference. He shot most of his production in 16mm with beautiful skin tones.
For the sand tones, I want some earth shades. I know this first reference is digital and our footage is 16mm shot in Bolex, and won’t get as intense as this. But I like the tones, maybe a bit washed down.
More (1969) by Barbet Schroeder, is also a good reference for natural and soft grading. I’d like to get the color closer to the golden hour shots I have, but nothing too intense.

More graphic design tests

We continued working on doing the credits over the last frame of the moon. Ana sent me a very good and detailed draft with some ideas of composition:
I sent some notes back to Ana.
-I really like the sun/moon symbols underneath my name: “A film by L.A.” L.A. stands for Laura Aguilera, the sun is the first frame and the moon the last frame of the movie.
-The logos aligned to the moon work perfectly composition-wise. I am looking for white versions of the logos, as it’d look great next to the white moon.
-Regarding where to place the names of the team, I think I prefer them as a block at the bottom. I could have that frame to stay longer on screen and give time for reading. We need an extra slide that says: “Thanks to Alice Potts, LAZCANO, etc..”
Very excited about how it’s all turning over.

First graphic design tests

Ana sent me a few ideas for the titles of the film. I really like them but I don’t think they represent me or the film. We tried working with something more geometric and typographic:
The last frame of the edit is the moon and I like to keep it for the credits with the sound of the wind. I like the line in which the graphics are going.
The first test of the poster doesn’t really work with the rest of the aesthetics:

(sr) / Biodesign and edible garments. Speculative Fashion

I e-met Cassandra Quinn back in June when I first started looking into biodesign. She is now finishing her MA in Biodesign (CSM) and has been developing biodegradable materials made from a derivative of brown algae, proposed for applications in the fashion industry as thread, sequins and 3D printer filament. . She and PhD researcher and lecturer Oonagh O’Hagan hosted an online discussion “Fashion: an Alternative Future” about bringing biodesign and edible garments into the industry.
«Instead of ending up throwing our clothing away, we could end up either eating it ourselves or passing it off as animal feed. We grow our products, we farm meats to eat them – these are all strange concepts, so why couldn’t we make a material that could be processed into something else or that could be turned in compost? We ship our secondary fabrics to other countries and instead these compostable clothes could have a different life there. Our relationship with food and the industry behind it is already strange and this could turn it into something more positive». Half performance piece, half informational introduction to the developing field of bio-design, the conversation showed that these possibilities are not going to live in a vacuum as fashion has done for the last twenty years, but interact with all different industries like science and agriculture, focusing on how clothing can benefit them as well. 
O’Hagan and Quinn have been working together to create awareness of the advantages of bio design and the possibilities of its collaboration with technology through modular pigment. They see bio design as a crucial component of the industry’s future. Â«I was frustrated about how static a lot of fashion textiles felt – that once the idea had happened, it was over, and we just moved on to something else. I got into the identity of materials and garment, how we could evolve that chain. I was quite interested in counterfeiting the idea of an original object and, and then as time went on, that became more prolific in my work».
It was particularly interesting the idea of an “ever-evolving object”. It would be a reaction to overproduction and other sustainable issues. It is in the line of Alice Pott’s use of sweat to manufacture materials and make a circular system of production.
Using live organisms such as algae to produce fabric creates biodegradable textiles, where clothing can not only break down at the end of its life cycle but can also end up as animal feed or be reused in other ways in the food industry, leading to a closed-loop cycle. Clothing could be made from natural organisms that would be beneficial for the planet as algae naturally traps CO2 and some can even be beneficial for the body, as algae such as spirulina have long been used in the health industry as a superfood and antioxidant. 
While the area of science researching the positive effects of infused or supplemented clothing is relatively new, there is a need of moving away from one model of consuming fashion. These are new narrative tools objects and take into consideration both behavior and experience. We need to be accountable for what we do. Kinder capitalism, GET TO A PERIOD WHERE WE HAVE A ZERO IMPACT ON THE PLANET.
«We’re starting to see a surge of collaboration happening between scientists, researchers, designers, and the conversations open up,» says Quinn.«There are no longer these silos that are happening, where, if you’re a scientist, you stick to the research in this field of science and if you’re a designer, you only focus on garment cutting. We’re bringing together these different ideas».
Cassandra Quinn is looking into ways of stopping microplastics being released into the oceans by using an innovative idea of squid mechanisms to create non-toxic coatings for recycled fibres while improving their mechanical strength, helping them act as a barrier, inspired by the speculative design process brought forward by Oonagh O’Hagan. O’Hagan is focused on how the world is changing consumer mentality and still penalising those who cannot afford the way that sustainability is currently marketed, as an expensive way of indulging in ethical consumerism. Â«That’s happened with food, because we know about fast food and people are beginning to understand it’s not fair». She says. «People should be able to get pleasure, enjoyment and desire in a less destructive way. It’s not fair to expect people to always have this moral and ethical understanding, you have to go on the lowest common denominator where you’ve got people who are going to just buy the cheapest, lowest quality. Since this is the case, we’ve got to look at how we can make that have a lot less of an impact».
What Cassandra Quinn and Oonagh O’Hagan echoed was that we need to be ambitious with our dreams, be innovative as humans rather than destructive. Do we want to live in a MUNDANE future?

Graphic references

I am working with a graphic designer on some ideas for the graphics of the film, credits, and a film poster.
https://www.lawebdecanada.com/now-you-know/
I really like the graphic design of the videos of Canada Production company. I think they are very simple yet impacting. Designed thinking about the visuals and stories of the videos they maintain the overall aesthetic. Both references (above and below) are videos they’ve produced.
https://www.lawebdecanada.com/dries-van-noten-baton/
https://www.youtube.com/watch?v=iv2vUiNhIIA&list=PLP2bh4NfPqkqPV8czglqnbdDyGwOfZ4ta&index=42&t=0s&ab_channel=ZeelandMusic
https://www.nowness.com/picks/liquid-moon-balthazar-klarwein
This video has been a reference for a few aspects of my project (mood, cinematography, edit, music). But I also like the graphics of it, again very minimal,
https://www.instagram.com/p/CGh669bhGiE/
This poster is also very interesting, just three colors, just one picture, and text.
Marine Serre’s poster for their last fashion week show in Paris (which was entirely digital), gave me the idea of trying to print out my poster, placing it on walls in the streets, and documenting it for the promotion of the film.
We worked together for my last project which was published in Fucking Young. Working with her was very easy as we have similar aesthetic references. This is what we did for the editorial:
https://www.behance.net/gallery/107913063/A-JOURNEY

(pr) Design with the living – Design Museum

The Design Museum organized a two-days online course to explore how designing with living organisms can respond to today’s ecological challenges. I took part in the program as part of the primary research of my paper. Co-organised by the Design Museum, the Design & Living Systems Lab (Central Saint Martins UAL), The Bio ID Lab (Bartlett School of Architecture, UCL) and the British Council.
You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.’- Buckminster Fuller
The course was structured around the following four sessions:
• Nature as partner: How can we transition to seeing nature as a partner, rather than a resource?
• Nature as system: What can we learn from plant systems?
• Nature as medium: How do you build using nature as a medium?
• Design as a host for growth: What are the new modes of cultivation for designing with life?
It was really insightful to e-attend these panel discussions and understand how contemporary this field is. Research is happening now, it is evolving and it was very interesting to listen to the different panelist talk about how they are implanting biodesign into different industries (agriculture, architecture, product design, economy consultancy, material science and design)
I was particularly interested in Jen Keane and Jane Scott, as their research is closer to fashion and the sustainable development of its production.
Jen Keane is a designer ( designer, researcher and co-founder / CEO of Modern Synthesis, a biomaterial innovation company connecting the dots between design, biology, and material science to develop radical and regenerative materials for the fashion industry). https://www.jenkeane.com/
She talked about “circular dreams” – a shift in mindset around the human impact on the planet led by fashion and how nature adapts and it’s an organism driven design. I consider very interesting the idea of design systems instead of stuff. Systems grow and evolve, they encourage generative and inclusive interactions with bio-manufacturing.
https://modern-synthesis.com/this-is-gmo/
Jane Scott (the NUAcT Research Fellow at the Hub for Biotechnology in the Built Environment at Newcastle University. As a textile specialist her research challenges the established understanding of smart materials for architecture; applying principles derived from plant biology to the development of environmentally responsive textile systems composed of natural and sustainable materials). https://asknature.org/
After listening to this two-days course I’ve realised that all the available research related to my project has been conducted from a designer/producer perspective. The aim of my project is to study the matter from the position of a media artist/image make